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Top 25 Launch-Week Killers: Game Launch Readiness Checklist.

Launch week can make or break a live-service game. This checklist helps you spot the operational failure points that derail launches, with clear acceptance criteria and the evidence you need to prove you’re ready.

Inside the Checklist.

  • A RAG (Red/Amber/Green) readiness framework across five domains: reliability, monetisation, release management, player support, and compliance.
  • 25 high-impact failure points that have historically caused real launch pain, not theoretical “best practice”.
  • For each item: acceptance criteria plus the evidence artefacts you need to be able to call it “Green”.
  • Practical launch gate guidance: if something’s Red, you either delay or ship with a named risk owner and a mitigation date.

Who it’s for.

Built for CTOs, technical directors, heads of online, producers, and anyone who’s about to find out what “peak concurrency” really means!

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